Sunday, January 27, 2013

Hello World on the PlayStation® Vita: Deploying code to the Vita - CodeProject

Introduction to a good article

On 19 November 2012 Sony announced that its PlayStation Mobile Developer program was out of beta and was officially launching. The program allows developers to make applications and games that target a range of PlayStation certified devices. These include the PlayStation Vita and a number of other Android based devices.

My intention here is to only write a "Hello World" application and get it running on a PS Vita. While I talk about some of the code that is presented with this article this article doesn't focus on the code. Instead my goal is to get document what I needed to do to get a Hello world program running on the Vita, including meeting Sony's requirements for deploying to a device. I encountered a few obstacles to this task. But from a documentation standpoint this is a good thing since this may help other developers more easily avoid the obstacles I ran into.

Requirements

  • Windows 7 (Windows 8 not supported)
  • PlayStation Mobile SDK (PSM SDK)
  • (Optional)PlayStation Certified device
  • Familiarity with C#
  • Some familiarity with pixel and vertex shaders
  • Residence in one of the countries where the SDK is supported



Hello World on the PlayStation® Vita: Deploying code to the Vita - CodeProject

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